From the course: Unity: AR Visualization 02 Basic Interactivity

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Your move strategy

Your move strategy - Unity Tutorial

From the course: Unity: AR Visualization 02 Basic Interactivity

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Your move strategy

- [Instructor] Moving assets around in 3D space can be a little tricky for our AR users. Not only do they have free movement on the X, Y, and Z axes, they also have to worry about rotation on all three of those axes as well. This does not make it easy to maintain a professional-looking layout. And also makes it harder for app creators to maintain focus, on the information they want to convey. To make sure you are well-equipped, for any mode of movement, we're going to implement one of the harder movement strategies. The movement along an axis. The knowledge gained here, will allow you to implement free or plainer movement as well. We will begin by adding functionality in the in-world UI to start the process, and create a special state, where the user can move the object.

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