From the course: Unreal Engine 4: Realtime Motion Graphics

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Adding a camera to a scene

Adding a camera to a scene

From the course: Unreal Engine 4: Realtime Motion Graphics

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Adding a camera to a scene

- [Voiceover] So a very basic scene with one piece of geometry in it that has a material that's been created and applied. I just wanna show you how to bring a camera now into the scene. For some of our bigger examples, we're gonna be using cameras and camera pads that we've created in other applications, importing them in, but it's also good to know how just to build a basic camera in Unreal Editor itself, which you may need for all sorts of different purposes. So I'm gonna go over to my modes pane here and I'm just gonna quickly type camera in our search field, which will filter out many, many options and just get us our camera. So alright, cool, now we have a camera in our scene. And you can see as our camera's selected, we have this nice view of what the camera can see right there. If I roll it back, you can see that we can actually see our scene. And viola, there we go. There is how to put a camera in a scene and there's really not much more to it. Obviously we can change our…

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