From the course: Unreal Engine 4: Realtime Motion Graphics
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C4D camera import
From the course: Unreal Engine 4: Realtime Motion Graphics
C4D camera import
- [Voiceover] In this video, we're gonna look at how to take the camera that we've exported from Cinema 4D, and import that into our Unreal scene. So one of the things I wanna call out here first, is that under this my projects area of the Epic Games Launcher. This is gonna look differently for you than it looks for us right now. This is for two reasons, one is that we're gonna be creating the chapters as we go, so there's gonna be more chapters in here, as well as every time you quit out of a scene, Unreal automatically generates these icons for you. Which is nice, but by the end of this course these icons are gonna be more fleshed out than they're gonna look here. So just know, that if these icons look differently than you have, that's expected, and we know that's gonna happen. Just make sure your working in the right chapter. So we're gonna open up chapter two. Okay. So now we're up in our chapter two, and we're gonna open up chapter 2_09. Okay. So this is the level that we've put…
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Contents
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Preparing and exporting your geometry as an FBX file in Maya 20167m 16s
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Preparing and exporting your geometry as an FBX file in Maya 2016: Update3m 12s
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Preparing and exporting your geometry as an FBX file in C4D R17: Update5m 16s
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Preparing and exporting your geometry as an FBX file in C4D R179m 3s
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Creating your UE4 project2m 37s
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Importing geometry into UE49m 18s
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Organizing and laying out your scene in UE45m 15s
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Export Maya camera and import into Matinee5m 31s
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Export C4D camera3m 47s
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Maya camera import9m 3s
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C4D camera import9m 20s
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Creating and assigning materials10m 18s
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Creating and manipulating lights7m 57s
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Adding a post-process volume9m 16s
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Rendering4m 50s
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