From the course: Unreal Engine 4: Realtime Motion Graphics
Unlock the full course today
Join today to access over 22,700 courses taught by industry experts or purchase this course individually.
Creating and assigning materials
From the course: Unreal Engine 4: Realtime Motion Graphics
Creating and assigning materials
- [Voiceover] Now we've built our scene in Unreal with our geometry that we exported from either Maya or CINEMA 4D, and we've set up our camera properly and our matinee properly so we can play back our animation. In this video, now we're gonna build some basic materials with some texture maps and see how to set other material parameters so we can get everything starting to look as we want it to look. So, in the My Project section here in the Epic Games launcher we're just gonna open up Chapter 2. Okay, I'm gonna go to my content browser. I'm gonna open my Chapter 2 ten level. Let's hit play real quick. Excellent. This is exactly how we set it up to work. Everything's proper. I'm gonna hit escape to get out of here. Let's go to our world outliner. First thing I'm gonna do here is I'm gonna organize our items a bit in our outliner. I'm gonna make a new folder by right clicking in this area and just go call it GEO for geometry. I'm gonna grab the turbines, the terrain. I'm control…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
(Locked)
Preparing and exporting your geometry as an FBX file in Maya 20167m 16s
-
(Locked)
Preparing and exporting your geometry as an FBX file in Maya 2016: Update3m 12s
-
(Locked)
Preparing and exporting your geometry as an FBX file in C4D R17: Update5m 16s
-
(Locked)
Preparing and exporting your geometry as an FBX file in C4D R179m 3s
-
(Locked)
Creating your UE4 project2m 37s
-
(Locked)
Importing geometry into UE49m 18s
-
(Locked)
Organizing and laying out your scene in UE45m 15s
-
(Locked)
Export Maya camera and import into Matinee5m 31s
-
(Locked)
Export C4D camera3m 47s
-
(Locked)
Maya camera import9m 3s
-
(Locked)
C4D camera import9m 20s
-
(Locked)
Creating and assigning materials10m 18s
-
(Locked)
Creating and manipulating lights7m 57s
-
(Locked)
Adding a post-process volume9m 16s
-
(Locked)
Rendering4m 50s
-
(Locked)
-
-
-