From the course: Unreal Engine: Post Process Effects

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Creating a camera

Creating a camera - Unreal Engine Tutorial

From the course: Unreal Engine: Post Process Effects

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Creating a camera

- [Instructor] In this chapter, we will set about looking at how we can use the same post-process controls that we have already seen only this time on a per camera basis, which of course in so many instances could be much more useful to us as we cannot only set the overall tone of a level or project with a post process volume, but can then actually argument that further should we have any animated sequences. Now, the benefit is that we can hand craft the post-process effects on a shot by shot basis, even animating them per camera. Now, the amount of creative options, this opens up to us for really showing off a level as best we can is absolutely staggering and we can see many cinematics made in the unreal engine. People who have put this flexibility to good use. First of all, then in this video, we will see how we can actually create a camera so that we can have something to edit. One way is by coming to the place actors…

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