From the course: Unreal Engine Blueprint Interaction for ArchViz Projects

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Creating the light fixture actor

Creating the light fixture actor - Unreal Engine Tutorial

From the course: Unreal Engine Blueprint Interaction for ArchViz Projects

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Creating the light fixture actor

- [Instructor] In this video, we're going to make a start at creating a light fixture actor itself. Now this particular blueprint will be made up of multiple actors. So obviously we have our light switch actor, which will be controlling our second blueprint actor, which will contain static meshes, and light objects. Now creating things this way will allow us to control as many or as few of our light fixture actors per light switch as we want. Again, quite a nice bit of flexibility. So now stop talking about it and actually start making it. After right clicking inside the content browser then, let's create another blueprint actor calling it light fixture. And then from inside it's components tab, add a static mesh component just as we did in the previous video. In the details tab for this components, however we will want to expand these static mesh list, search file and add the led underscore ceiling underscore light…

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