From the course: Unreal Engine 4: Realtime Motion Graphics

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Creating and manipulating lights

Creating and manipulating lights

From the course: Unreal Engine 4: Realtime Motion Graphics

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Creating and manipulating lights

- In this video, we're going to take a look at how to add some more lights manually in our scene, and also how to animate the parameters of the light. We're in Chapter 2-11, this is the scene that we've put together and we've had the simple materials applied to, and now we're just going to add some more lights into this scene. Our primary objective to begin with is to put some point lights towards the front of the scene here so we can get some better highlights on the letters as we resolve. I'm going to go to my modes panel here, under lights, I'm going to click on Point Light and I'm just going to drag one to the scene. I've got some predetermined positions we're going to type in for a couple point lights to put these exactly where we want them. I'm going to type -150 on the X for this first one, 1300 on the Y, and 150 on the Z. You can see in the viewport here right now we already can start to see some nicer highlights on those letters. One of the great things about working in…

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