From the course: Unreal Engine 4: Realtime Motion Graphics

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Engine settings

Engine settings

From the course: Unreal Engine 4: Realtime Motion Graphics

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Engine settings

- [Voiceover] Unreal Engine has some incredible ways of dealing with lighting for efficiency purposes, but one of the interesting things about this course is we're not actually that interested in efficiency because we're not making a runtime executable that needs to run on a console, or a PC, or a phone, we just wanna make really pretty stuff, and we wanna use all the bells and whistles. We aren't worried about having a crazy amount of stuff that's not gonna be able to run. So what we're gonna actually do is set up to use fully dynamic lighting. There's some incredible ways to bake lighting, and bake different things, but we're not worried about any of that, we want fully dynamic lighting with dynamic shadows, and the best quality of everything. So I'm gonna show you a couple settings, and we'll do this a couple times as we go through this whole course 'cause we're gonna do it on each project, just ways to tweak it so we can make sure that we're using the right kind of lighting for…

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