From the course: Unreal: AR Visualization 02 Basic Interactivity

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Exploration of BP_Placeable

Exploration of BP_Placeable - Unreal Engine Tutorial

From the course: Unreal: AR Visualization 02 Basic Interactivity

Start my 1-month free trial

Exploration of BP_Placeable

- [Instructor] Finally, let's go back to our BP_Placeable blueprint and make some modifications so you understand how this one works. So just to backtrack, let's go back to AR pawn. And again, the BP_Placeable is being executed by the track geometry section here. Once this section is executed, we're running BP_Placeable. We're opening BP_Placeable and what we're doing here, and let's look at the event graph. We're actually running this script, which is basically grabbing the data that we're getting from the other blueprint, and basically setting a new 3D elements into the scene. So how do we change the element that we want to place into the scene? It's through the construction script. And if you click on this function here, we have three meshes that we can select. So if we click here, you're going to see that we have a new mash that is a cone, a sphere, or a cylinder. So right now if we'll leave this as is, it's…

Contents