From the course: Unreal: AR Visualization 02 Basic Interactivity

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Exploration of world object elements

Exploration of world object elements - Unreal Engine Tutorial

From the course: Unreal: AR Visualization 02 Basic Interactivity

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Exploration of world object elements

- We've briefly explored the world elements section in a previous video, but let's go deeper into this particular section. So what I'm going to do is go into the HandheldARBP, like so blueprints, Game Framework, and then open BP_ARPawn. I'm going to close these so I can have more screen estate for exploring this. And then let's explore this particular section. So again, if we're looking at this section, this is when the game starts. We have this simple Main Menu that's been added. And it's adding the BP Main Menu. And the menu is if we go back to blueprints, and then click on UI, we have the BP main menu and this is what's been started right here. And then we have adding debug widget, which is the same again, this menu here. And you can see it's selecting the Debug menu. But this is not the section we want to go in depth. We want to go into this section here. So when a user is touched a world object, so we…

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