From the course: Unreal Engine 4: Realtime Motion Graphics

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Export Maya camera and import into Matinee

Export Maya camera and import into Matinee

From the course: Unreal Engine 4: Realtime Motion Graphics

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Export Maya camera and import into Matinee

- [Voiceover] In this video, we're gonna take a look at how to export the camera for this example properly, so we can get it into Unreal Engine. Now this example's a bit different because our camera's animated in a different way with a different kind of camera rig. And this is good because it shows a bit more of a complex example of how we take a camera that's in a more advanced rig, and get it prepped properly with our 90 degree rotation that we looked at last time, and then finally out to a pure baked camera with no rig that will import properly into Unreal. So there's kind of two levels of prep we need to do for this one. And so it's a little bit more complicated, but we'll get through it easily, and you'll get to understand why we're doing this. So I'm going to zoom out here, I'll go to my perspective view. I'm just going to scroll through a timeline, we can see our camera just moving around our scene. I'm gonna select all the objects in this scene, and I'm gonna hide then. And…

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