From the course: Unreal Engine 4: Realtime Motion Graphics

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Importing geometry into UE4

Importing geometry into UE4

From the course: Unreal Engine 4: Realtime Motion Graphics

Start my 1-month free trial

Importing geometry into UE4

- [Voiceover] In this chapter we're gonna to build a really basic scene, but instead of bringing in geometry that's been animated in Cinema 4-D and Maya we're gonna animate that geometry using matinee within unreal. So you can see how you can also do animation in this environment. So open your chapter four unreal project and we just have a simple basic level for you here chapter 4_01 and we're gonna import our geometry here. So we're gonna go to our geometry folder that we're made and we're gonna click import, and if we go to our exercise files folder chapter four and our geometry folder you see we have this GEAR_01.fbx file which is a simple piece of geometry we've provided. I'll open that up, ok we'll go back to our FBX import options window. We're gonna turn off Auto Generate Collision, we're gonna turn off Build Adjacency Buffer, Build Reversed Index Buffer, and Generate Lightmap UVs. We don't need it to do any of those things. Under the normal import method we're gonna have it…

Contents