From the course: Unreal Engine 4: Realtime Motion Graphics
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Maya camera import
From the course: Unreal Engine 4: Realtime Motion Graphics
Maya camera import
- [Voiceover] In this video we're gonna take a look at how to import the camera that we've exported from Maya and get it set up properly in Unreal. This is very similar to how we did this in the last chapter but we're just showing you again for this example and also just to get some more practice with this process cuz once you've done it a couple of times it'll just be second nature and you'll get comfortable with it. So the first thing we need to do is go over to our world outliner here and we're gonna need to make a Matinee so we're gonna go cinematics, add Matinee. So now we have our Matinee actor that has come up here And I'm gonna grab the tab and I'm gonna dock it over here with our main scene so we can tab between them. Now I'm gonna go file, import, I'll go to my exercise files, Chapter 3, Maya FBX export, and I'm gonna select my export cam. A little window's gonna come open asking me if it wants to create the camera. Say yes, indeed and there we go. Now we have our camera…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
(Locked)
Preparing and exporting your geometry as an FBX file in Maya 20163m 55s
-
(Locked)
Preparing and exporting your geometry as an FBX file in Maya 2016: Update2m 56s
-
(Locked)
Preparing and exporting your geometry as an FBX file in C4D R17: Update4m 35s
-
(Locked)
Preparing and exporting your geometry as an FBX file in C4D R177m 12s
-
Creating your UE4 project2m
-
Importing geometry into UE45m 2s
-
(Locked)
Organizing and laying out your scene in UE43m 47s
-
(Locked)
Export Maya camera and import into Matinee8m 18s
-
(Locked)
Exporting C4D camera3m 55s
-
(Locked)
Maya camera import5m 9s
-
(Locked)
C4D camera import4m 32s
-
(Locked)
Creating and assigning materials15m 56s
-
(Locked)
Creating and manipulating lights9m 35s
-
(Locked)
Adding atmosphere fog1m 54s
-
(Locked)
Adding a post-process volume9m 28s
-
(Locked)
Rendering4m 58s
-
(Locked)
-
-