From the course: Unreal Engine: Post Process Effects

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From the course: Unreal Engine: Post Process Effects

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- [Joel] And with that, we come to the end of our course, and have hopefully learned a thing or two about post process effects, and how we can go about using them to not only correct the visuals of our projects, but also enhance them, as they are live and running inside the Unreal Engine. These being skills that can really help us make our projects look and feel the way that we want them to, and so achieve our artistic vision for them. I would strongly recommend at this point that you continue on with what we have started here, perhaps adding a few post process volumes to a scene of your own, or even splitting up this small office level with two or three different volumes, in order to see how you can affect the feel of the space as you pass through each of the volumes and into the next. Try to imagine the feeling you want to invoke in the user as they observe the space that they are in. And then see if you can adjust the post…

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