From the course: Unreal Engine 4: Realtime Motion Graphics

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From the course: Unreal Engine 4: Realtime Motion Graphics

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- [Voiceover] All right, so we've built a couple projects together here. We've looked at how to export Geometry and Cameras from Cinema 4D in Maya, so we can properly bring animations we've created in those environments into Unreal. We've looked at how to build materials and how to set up lights and how to do post-processing, and finally how to render our projects out as frame sequences. So hopefully by now you have a good basic sense of how to take things that you're used to building in Maya and Cinema 4D, bring those over to Unreal, and then start flushing those things out for real-time rendering. One of the next steps you can take to continue your Unreal learning, number one, in epic games launcher. You can click on the Learn tab here, and then go through a number of their tutorials that start looking at more advanced parts of the Unreal engine. As well, if we go over to Lynda.com website, there's the Unreal Engine: Architectural Visualization course, which teaches you other…

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