From the course: Unreal Engine 4: Realtime Motion Graphics

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Rendering

Rendering

From the course: Unreal Engine 4: Realtime Motion Graphics

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Rendering

- [Voiceover] In this video, we're going to take a look at how to render our animation out as a frame sequence to disk. So we're in Chapter2, Level 13. This is everything we've done to date. It's got our scene that we've put together with our lighting, and our materials, and our camera. I'm going to just play it back. Everything is working the way we expected it to work. We just want to render this out to disk, then we're going to open it up in After Effects and see how our rendered animation looks in another context. Okay, so the way we get to the Render Movie window is we're going to go to our Cinematics menu and open up our Matinee. If we click on the Movie icon in the upper-right corner, that's going to get our Render Movie Settings dialogue. So now we can close Matinee because that's not necessary anymore and this'll stay open. I want to change a few defaults. We're going to make sure that we're going to do a PNG sequence for this. We're going to do 30 frames per second and keep…

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