From the course: Unreal Engine Blueprint Interaction for ArchViz Projects
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Setting up the light switch actor - Unreal Engine Tutorial
From the course: Unreal Engine Blueprint Interaction for ArchViz Projects
Setting up the light switch actor
- [Instructor] With our computer screen interaction setup working as we would like, we will now begin to add an extra element into the mix and see how this affects not only our character blueprint, but also our approach to ever more complex interactions. Although we will not come even close to scratching on real potential when it comes to objects and user interaction here, we will see how it can start to bring an environment to life quite quickly, even with the simple start that we are making. And so, let's set about making a flexible light switch tool for ourselves. Coming to the content browser and interaction folder, let's create the light switch blueprint by right clicking and creating a new blueprint actor from the list, and then giving it the name BP_lightswitch. After which, we can hit the enter or return key. We can then double-click to open up the blueprint. And from inside the components tab, we might want to make sure…
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