From the course: Unreal: Creating Visualization Cinematics

Unlock the full course today

Join today to access over 22,500 courses taught by industry experts or purchase this course individually.

Building a camera track

Building a camera track - Unreal Engine Tutorial

From the course: Unreal: Creating Visualization Cinematics

Start my 1-month free trial

Building a camera track

- [Instructor] With the cinematic camera already added to the level, time now to take a look at adding more complex camera controls. In this video, then, we will see how to add a camera track, position it, and then again, look to work with some of its most used properties. Once again, then we want to be inside the Modes tab, and to have clicked to enter the cinematic section where we can left click and drag on the camera rig rail in order to place it in our project. Now the rig is actually made up of three separate parts. So we can click to select and move its end or destination point. We can select and move the start point. And we can also click on the rig itself in order to select the system as a whole, which is exactly what we want to do here. We can set this up wherever we want in the scene, but I'm just going to make it start around our first camera and travel down the office space. And so let's add some location values inside the Details tab or use the viewport gizmo. If we want…

Contents