From the course: Unreal Engine: Motion Graphics Techniques
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Camera animation in sequencer - Unreal Engine Tutorial
From the course: Unreal Engine: Motion Graphics Techniques
Camera animation in sequencer
- [Instructor] Now we're going to take a look at setting up our camera animation using the Unreal Sequencer to create a final camera move that will then render out as a video file that we can use for other purposes. So we're in our Ch_04_01_Start project. Let me open up this level. Okay, so here's everything we've put together to date, all in one scene, and we have our camera view set for us right here. And so if I were to hit play, we're playing in New Editor Window mode, we have this view that we've been looking at before. And what we're going to do is we're going to animate a little bit of a zoom out and then a rotation around our scene, just so we can create a more interesting final camera move. All right, so I'm going to go over to the World Outliner, and I'm going to do a couple things here just to clean up our scene to make everything a little bit neater. Once we have a bunch of objects within our World, we can make folders to put these objects in. So I'm going to click at the…
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