From the course: Unreal Essential Training (2019)

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Content Browser

Content Browser - Unreal Engine Tutorial

From the course: Unreal Essential Training (2019)

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Content Browser

- [Teacher] The content browser. You can find it at the bottom of the editor because it really is the foundation of a project. Every asset in every level is referenced in the content browser. So if it's changed here, it changes everywhere. This can be handy but try deleting assets and it will warn you if they reference somewhere. The view options at the bottom here allow you to change how this content is displayed. Right now I have tiles selected but switch it to list or perhaps columns for a more compressed view as well as a little bit more data reach. In the tiles mode, you can drag this scale bar left and right to change the size of these tiles. That way you can fit a little bit more on the screen if you need. Let's go ahead and turn on engine content so I can tell you a little bit more about the content browser. Head over here to the top left to show the sources panel. This directory structure gives you easy…

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