From the course: Unreal Engine: Motion Graphics Techniques
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Export FBX from C4D - Unreal Engine Tutorial
From the course: Unreal Engine: Motion Graphics Techniques
Export FBX from C4D
- [Instructor] Alright, now that we have our stem geometry rigged up and animated within Cinema 4D, just like we saw where we've got our little stem growing here, next thing we want to do is we want to export this as an FBX file to be able to then bring into Unreal. So, the first thing that we want to make sure to do is delete anything out of this scene that we don't want in the FBX file. We don't have a lot of options for choosing what's selective when we export the FBX file. So, for good measure, I like to just delete everything out that we don't need to be in the FBX and remember we have this flower opened and closed still in our scene. We've turned them off but they're still in the scene. So, what we're going to do is we're going to straight up just select these guys and delete them out. Okay, so now all we have is our geometry and our rig. So now we're going to go to File, Export and we're going to choose FBX and we're going to make an FBX folder in our Cinema 4D exercise files…
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Contents
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Build a rig in Maya5m 40s
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Export FBX from Maya1m 36s
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Import FBX into UE42m 24s
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Build a rig in C4D5m 29s
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Export FBX from C4D1m 48s
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Import FBX into UE43m 56s
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Combine animations in Maya8m 18s
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Combine animations in C4D6m 13s
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Import FBX into UE48m 45s
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