From the course: Unreal: Substance Designer Workflow

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Export image files

Export image files

From the course: Unreal: Substance Designer Workflow

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Export image files

- [Instructor] The primary point of this course is to show you the workflow to create graphs in Substance Designer and publish them as Substance Archives and then use them and tweak them within Unreal. Like, we're really trying to get that whole Substance workflow across because there's a lot of really powerful, efficient and like, magical ways to create textures using that system. But I do also want to show you how we can use Export Texture files from Substance Designer, if you're unfamiliar with that. 'Cause it's also a really powerful thing to be able to do, to create texture maps for Unreal or anything else where we don't necessarily need or want that Substance flexibility. So, what we're going to do here is, we're just going to go over to our output section here. We just want to output all of these different maps as image files. As you can see, everything is 256 by 256 because we had set up a whole relative to parent setup in order to have the flexibility of resolution control in…

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