From the course: Unreal Essential Training (2019)

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Key framing and actor recording

Key framing and actor recording - Unreal Engine Tutorial

From the course: Unreal Essential Training (2019)

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Key framing and actor recording

- [Instructor] Let's look at how we can use the sequence recorder to animate objects within our scene. First, let's create a new level sequence. We'll save it in Effects, Sequences. And we'll call this Book_Shot. Now, we want to head up to Window, and turn on the Sequence Recorder. This is a handy little tool that allows us to capture and record the changes of actors within our scene. In this case, we'll use it to record the movement of a stack of books falling over. Start by selecting the books, and drag them from the World Outliner into the green zone. Now let's go to their Details, and make sure that their Mobility is set to Movable, and that Simulate Physics is checked. One other thing is, make sure that we set our Play mode to Simulate. Head up to the Active Play Mode drop down, and make sure that Simulate is checked. We'll go ahead and begin that. Once that's running, we can hit Record. There'll be a short timer…

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