From the course: V-Ray Next: Unreal Engine Rendering

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Rendering the desired elements

Rendering the desired elements

From the course: V-Ray Next: Unreal Engine Rendering

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Rendering the desired elements

- [Instructor] Having gotten an idea of the basic UI layout and workflow approaches for working with render elements in V-Ray for Unreal, time to dive into the phrase it were in this exercise and both setup and then render out the basic elements needed in order for us to at least see how to recreate a V-ray render inside a compositing package. In our case we will be using Adobe After Effects, although pretty much this same approach could be used in Nuke, Fusion, as it is found inside Davinci Resolve these days, Photoshop or whichever image editing cum compositing application we choose to use. So the very first thing that we will want to do then is after making sure that we are viewing our scene through the render view camera, is decide exactly which render elements we want to use, which for the sake of this demonstration will be just those needed in order to quickly recreate our beauty render in After Effects. Let's go ahead…

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