Unreal: Substance Designer Workflow Preview

Unreal: Substance Designer Workflow

With Scott Pagano Liked by 55 users
Duration: 2h 5m Skill level: Intermediate Released: 1/19/2018

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Course details

Explore the integration of Substance Designer—a powerful tool for creating textures for 3D art, visualization projects, and games—with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.

Skills you’ll gain

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Certificate of Completion

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Meet the instructor

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Contents

What’s included

  • Practice while you learn 7 exercise files
  • Learn on the go Access on tablet and phone

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