From the course: V-Ray Next: Unreal Engine Rendering

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V-Ray performance settings

V-Ray performance settings

From the course: V-Ray Next: Unreal Engine Rendering

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V-Ray performance settings

- [Instructor] The balance between the quality of output that we produce and the speed at which we can create our final images, has always been a bit of a juggling act for render artists, no matter which part of the CG industry they work in, and of course, when using V-Ray inside the Unreal engine, the requirements are no different, which is why, in this exercise, we're going to take a look over controls found in the V-Ray Settings tab that can help us alter the quality versus speed ratio, in V-Ray, according to our current needs. The easiest of which to work with, can be found in the Quick Settings rollout. This essentially controlling a number of rendering presets in the engine. Indeed, we actually have six presets available using values that range from zero through to five, which as I step through, zero, being a custom or user-based setting, draft, fast, balanced, pretty, and ultra, all of which, if you watch in the UI,…

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