From the course: V-Ray: Control Color Bleed in Blender

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Color mapping and color bleed

Color mapping and color bleed

- [Instructor] One set of controls that I do want to take a quick look at in this final chapter are the color mapping modes that can be found in the global section of the property panel's render temp. Now strictly speaking, these don't offer any specific control over color blend at all, but seeing as they do affect the colors produced in a final render when you have the color mapping option turned on, that is. Which it currently isn't by default in V-Ray for Blender. Well, of course, we really need to take a quick look at the options in the context of our color blend testing. As you can see we already have our baseline render added to the history list. This was taken using V-Ray's default color mapping mode of Reinhard which we have, in fact, been using throughout the entirety of the course up to this point. In its current and default configuration, so using a burn value of one. What this gives us is a completely linear-based render. In other words, it produces an image that is…

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