From the course: V-Ray 3.0 for 3ds Max Essential Training

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Full Light Select Element

Full Light Select Element

From the course: V-Ray 3.0 for 3ds Max Essential Training

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Full Light Select Element

- [Instructor] If you are a V-Ray lighting artist who regularly needs to output scene data for later use in a compositing package, then you will probably already have been making good use of the V-Ray Light Select Element, an image or sequence of images that can be used to isolate and then work on either individual or groups of lights, giving compositing artist the ability to alter both white color and intensity as they like in post-production. What we now have though is a new mode added to the Light Select Element that allows us to provide full output for all lighting related information in the scene. So, direct light, GI, SS, reflection, refractions, and so on. There are a couple of caveats in that this can only be used when the environment itself is set to black, with no environment override in play, and with no self-illuminating materials in the scene as they can't be added as contributing light sources to the V-Ray Light Select Render Element. Caustics also are not included in…

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