From the course: V-Ray 3.0 for 3ds Max Essential Training

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Interactive Lens Effects

Interactive Lens Effects

From the course: V-Ray 3.0 for 3ds Max Essential Training

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Interactive Lens Effects

- [Instructor] When it comes to adding some quick, but very effective post production tweaks to our V-Ray renders the V-Ray Frame Buffer has provided us with some brilliant tools over the years. In fact the Lens Effect tools, which have been in V-Ray for 3ds Max for ages now, were one such addition. Up until V-Ray 3.5 though Lens Effects have always required that the render be completed, or at least that the rendering process be terminated before they could be applied which, of course, is the very nature of a post production effect. Happily though, Lens Effects are no longer strictly stuck in the post effects world as we can actually create, adjust, and even finalize bloom and glare in our renders whilst they are being created now. To demonstrate the difference in workflow we're going to take a look first of all at our tabletop western town scene in 3ds Max 2016, and V-Ray 3.30.05. We will need to open up our Frame Buffer window by using the button on the V-Ray toolbar, and then, of…

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