From the course: V-Ray 3.0 for 3ds Max Essential Training

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Progressive sampler

Progressive sampler

From the course: V-Ray 3.0 for 3ds Max Essential Training

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Progressive sampler

- One of the major drawbacks for users of bucket based renderers, such as Mental Ray and V-Ray, particularly so for artists working in look development, is the fact that you typically need to wait until most, if not all of the buckets in a render have been completed before you're able to make a real evaluation of how scene elements such as lighting, materials, composition, and so on, are all working. With the release of V-Ray 3 though, this particular problem no longer needs to exist, as V-Ray now comes with a progressive image sampling engine. Built on the same path tracing technology as Chaos group's V-Ray RT, or real time engine, the progressive sampler works with all features available to the production renderer, and so is capable of being used in all aspects of production, not just looked at for our previews. The progressive sampler is similar to the adaptive sampler in many ways, but, of course, rather than rendering the image in buckets, it renders the entire image…

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