From the course: V-Ray 3.0 for 3ds Max Essential Training

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Resumable Rendering

Resumable Rendering

From the course: V-Ray 3.0 for 3ds Max Essential Training

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Resumable Rendering

- [Instructor] Ever since I first encountered resumable rendering in fryrender for 3ds Max many years ago now, I've been waiting for something similar to appear in V-Ray which of course it has in the form of the resumable rendering check box found in the Render Setup dialog's frame buffer rollout when using the V-Ray Advanced Engine that is. The idea of this feature being that you can manually stop a render in progress at any point and then have it resume from where it left off at a later time be that some point later in the same day or possibly even months down the line, a real life-saving feature if the render is stopped because of something like a power failure or such. The option is usable with both bucket and progressive image sampling although it does work slightly differently in each case. With bucket rendering, an additional V-Ray image which is a V-Ray-specific version of the raw file format gets written to disk in order to temporarily store the data written by any already…

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