From the course: V-Ray 3.0 for 3ds Max Essential Training
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Using VRmats
- One V-Ray tool that has been available in V-Ray for SketchUp and V-Ray for Rhino for quite some time, but is only now with V-Ray 3.0, making its debut in V-Ray for 3ds Max is the .vrmat material type, previously referred to in those applications as vismats. The fact that these material types have been around for quite some time, means that there is already quite a collection of user-created content available online, outside, that is, of the considerable library that has been made available to registered users of V-Ray on the Choas Group website. One brilliant thing about this format is the fact that creating and editing them is pretty much the same no matter which content creation application we are using. In our start scene then, let's first of all demonstrate how easy it is to apply an already-created vismat material to some of the objects on our shelves here. From our V-Ray toolbar, let's left-click and hold on the VRmat button so that we can choose the VRmat material from file…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
(Locked)
Introduction to V-Ray specific materials3m 21s
-
(Locked)
Creating diffuse color5m 14s
-
(Locked)
Making a clear glass material5m 39s
-
(Locked)
Making colored and frosted glass4m 35s
-
(Locked)
Making reflective materials4m 35s
-
(Locked)
Blurring our reflections2m 43s
-
(Locked)
Creating a translucency effect4m 45s
-
(Locked)
Using VRmats6m 7s
-
(Locked)
New ray-traced SSS shader3m 24s
-
(Locked)
New simplified skin shader3m 46s
-
(Locked)
V-Ray hair shader4m 31s
-
(Locked)
-
-
-
-
-