From the course: V-Ray 3.0 for 3ds Max Essential Training

Welcome

From the course: V-Ray 3.0 for 3ds Max Essential Training

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Welcome

- [Voiceover] Hey everyone, this is Brian Bradley welcoming you to our V-Ray 3 for 3ds Max Essential Training course. I'm going to be your instructor for the next few hours as we work though a breakdown the essential tools and features that can be found in version three of the V-Ray for 3ds Max render engine. Although this course has very much been designed with newer users of the V-Ray render engine in mind, there hopefully will still be enough detailed information brought to light in each of the chapters to make this course a valuable reference tool even for more experienced users. We will start the course in chapter one by taking a look at how we access V-Ray tools and features through the 3ds Max UI, as well as becoming familiar with some extremely important V-Ray core concepts and terminology. In chapters two and three we will look at some of the V-Ray specific light types that are available for us to work with including a look at V-Ray Sun and Sky, our daylight system, as well as taking a comprehensive look at V-Ray's powerful and versatile global illumination systems. In chapter four we will make good use of the all-important V-Ray material, our power shader, to recreate some basic but nevertheless extremely useful material types such as reflecting metals, cloth and glass along with a look at some of the newer material options made available in V-Ray 3 such as the simplified skin shader, and the now cross-application VR matte tools. Chapter five will see us examine the subject of quality controlling inside our VR renders as we break down V-Ray's image sampling options. Whilst chapters six and seven will see us put some of V-Ray's effects tools to work by creating powerful in render effects such as depth of field, motion blur, and caustics to name just a few. If you are ready to start building up your V-Ray 3 for 3ds Max rendering skills, let's go ahead and jump right into the course.

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