From the course: Creating a Short Film: 09 VFX Environments
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Enhancing the smoke in the scene
From the course: Creating a Short Film: 09 VFX Environments
Enhancing the smoke in the scene
- [Instructor] I really think one of things that helps this scene, work is this atmosphere stuff. As we looked at earlier in this chapter I had this light coming down the spotlight from Cinema 4D has volumetric light, and when I rendered it and brought it in I realized, that's not quite enough I wanted to move a little bit more I wanted to be all throughout the scene a little bit And so I want to talk about that in this tutorial It's not going to be like a step by step tutorial Just want to give you an overview of what I did I actually used three different types of smoke and atmospheric environments and it's going to be kind of hard to see so if you've accessed the exercise files I recommend opening this particular project up and checking it out and being a little bit closer and I actually went in a bumped up the opacity of some of these effects so you could see them a little bit more I'm going to go ahead and hit T on the keyboard to reveal the opacity property of the dust particles…
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Contents
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Why did we create this shot?3m 47s
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Using normal maps on Golhatn's helmet7m 28s
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Modeling the candlesticks6m 25s
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Creating the melted candles7m 32s
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Adding materials to the objects7m 45s
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Lighting the scene12m 5s
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Preparing the Cinema 4D file for AE compositing6m 20s
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Creating flickering candlelight with Particular12m 33s
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Adding depth of field in After Effects10m 34s
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Enhancing the smoke in the scene4m 45s
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Adjusting the mood by changing the color7m 20s
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