From the course: 3D Tracking and Nuke Compositing

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Setting up your renders

Setting up your renders

- [Instructor] Now it's time to render out our images for our compositing. So we're using the Arnold Renderer that comes with Maya. So we're not gonna be able to batch render. So we're only gonna be able to do one camera at a time. So the first thing we're gonna need to do, come up to the Render Settings, and just delete camera three and four from the renderable cameras. The next thing we'll do is start setting up the parameters for the final render. So let's select Ai Skydome, and if we go over to the attribute editor, and go to the light shape, we wanna up the samples to four. And that's gonna help get rid of this noise in the shadows. Then we're gonna go up to the Render Settings, let's switch this to the Arnold Renderer, and what we're looking to do is we're looking to render out an EXR with all the different passes in that one EXR. So first thing, we're gonna start with the common. So, we do want EXR. We can turn on autocrop. So we're gonna come down and change this to name…

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