From the course: Learning ZBrushCore

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Adaptive Skin

Adaptive Skin - ZBrush Tutorial

From the course: Learning ZBrushCore

Start my 1-month free trial

Adaptive Skin

- [Instructor] In the previous video, we created this amateur for character use in Spheres. Right now we cannot do anything with it. We cannot sculpt anything. We cannot add details. Just because this is not a sculptable mesh. It is more like a preview of what the mesh will look like. Let's go ahead and talk about the options we have in ZBrushCore. To convert this amateur into usable geometry. I'm going to click and drag on my right tray and go to the bottom of the tool palette. I'm going to expand the adaptive skin sub palette. Here is where we can change some basic settings and make the adaptive skin. Once we press this button, ZBrushCore will create a mesh that is going to cover or adapt to the figure like a skin over an amateur and hence the name adaptive skin. We can use this previous switch here for instance to visualize the result of making it adaptive skin with the current settings. The hot key for this switch is the letter A on your keyboard. If we turn poly frame on and then…

Contents