From the course: ZBrush: Stylized Sculpting

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Adding dimples using a Noise alpha map

Adding dimples using a Noise alpha map - ZBrush Tutorial

From the course: ZBrush: Stylized Sculpting

Adding dimples using a Noise alpha map

- [Voiceover] Let's do the exterior detail first, which is basically, adding some, just like dimples, throughout the skin texture, an easy way to do that, we could at this point actually create another layer, I'm going to keep it at this layer for now. But what I will do is I'll save my file, just to make sure that we're safe. So we're up to version seven now. And I'm going to switch over to the standard brush, but I want to change my stroke pattern, to a spray. And I want to change my Alpha to the Alpha seven. So let me go to a plain area on the book, and show you what that pattern looks like. So if I hit the spray, okay, there we go. So you can see the kind of pattern that we are getting. And that may be a little bit too much, for what we want, but there is ways to adjust that. I can change this, go to dots, so that I'm just working with the Alpha, the problem is it keeps everything uniform, it doesn't add any kind of jitter, in there. Another option is to just use the Drag…

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