From the course: ZBrush: Modeling Footwear

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Adding leather texture

Adding leather texture - ZBrush Tutorial

From the course: ZBrush: Modeling Footwear

Adding leather texture

- [Instructor] Now we get into the fun part that everyone likes to skip to: putting on the fine textural details. I'm going to use a custom leather texture bump map to help us make this. So let's see some ways of getting the most out of it. Okay let's try this out on the vamp. So let's make sure we've got it as the active sub-tool. You can even go into solo mode if you want. And we're gonna want to have a lot of detail in our model for this. So let's go ahead an subdivide it a few times. I'm gonna go under geometry, and we'll just click divide. You're gonna see our active point count here. Let's just click this until we get up to about 1.2 million. Okay before I start sculpting on detail, something else I like to do is store a morph target. A morph target can help you revert back to a state before you add a detail in specific areas. It can also help you exaggerate or decrease the effect of any detail. So under morph target, we'll just store our morph target. Now let's build a leather…

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