From the course: Sculpting a Creature with ZBrush and Photoshop

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Adding wardrobe and accessories

Adding wardrobe and accessories

From the course: Sculpting a Creature with ZBrush and Photoshop

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Adding wardrobe and accessories

- Wardrobe and character accessories are a great way to introduce depth to a character's story. Here, we'll use a SubTool menu and create and organize important character adornments. So here's our character and what I've done is I've thrown in the digits on the hands, and I've thrown in some little hooves down there at the bottom and I've actually collapsed them into their own layer. And the way I did that was just using the Merge button and Merge Down. I'll show you more a little bit about that later, but here I want you to take a look at this character and you can see from the concept sketch to the 3D sculpt, he's looking pretty good, he's looking pretty close, but now we need to start worrying about this cloak that's over the top. He's also got this neat loincloth and it looks like he's got some type of arm wrap, so we want to bring those in, and the way we do that is we have to make sure we're selected on the main torso in our SubTool menu. And in this point normally you should…

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