From the course: ZBrush: Tips & Tricks
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Avoiding DynaMesh glitches - ZBrush Tutorial
From the course: ZBrush: Tips & Tricks
Avoiding DynaMesh glitches
- Every once in awhile, you may find that DynaMesh creates some artifacts or even completely wrecks a model. You can undo it, of course, but there are ways to prevent the issue altogether. Let's take a look at the situation. Now, the following glitch often happens when you've DynaMeshed a model and then you want to increase the resolution for even more detail. Let's say you do some sculpting and make some more changes, and then you hold down Control and you click and drag to reinitialize the DynaMesh. What will happen is something just like this. It completely freaks out and ruins the model. Let's hit Ctrl + Z to undo that and let's try to see what might have caused the problem. Usually this is caused by some thin geometry creating some holes and invalid polygons. What you want to do is look around your model and see if there's any thin areas that might become a problem. In this model, I've created a problem specifically to demonstrate this. You can see that there's some holes right…
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- advanced_scale.zip
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- Working_with_dynamic_brush_scale.zip
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- Making_folds_on_low_poly_clothing.zip
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- Setting_preferences_for_recording_movies.zip
- flat_surfaces.zip
- paint_shadows.zip
- removing_material.zip
- view_presets.zip
- dynamesh_glitch.zip
- restore_pressure.zip
- styling_hair.zip
- snap_issues.zip
- seethrough_mode.zip
- wireframe_turntable.zip
- color_and_material_fill.zip
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- Snake_Hook.zip
- Polygrouping_by_Normal.zip
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- move_objects.zip
- timelapse_video.zip
- custom_primitives.zip
- merge_undo.zip
- ring_sizes.zip
- remove_warnings.zip
- smart_transpose.zip
- live_booleans.zip
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- Decimating_the_inside_of_a_model_for_3D_printing.zip
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- Saving_masks_for_later_use.zip
- Saving_masks_with_layers.zip
- Scaling_models_without_ruining_detals.zip
- Ex_Files_Editing_UVs.zip
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- Projecting_texture_without_projecting_shape.zip
- Making_a_wireframe_model.zip
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- Smoothing_a_model's_open_edges.zip
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- Cutting_up_a_model_for_printing_in_parts.zip
- Cuting_a_model_with_keying.zip
- Making_a_model_hollow_for_3D_printing.zip
- Importing_UV_maps.zip
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