From the course: Sculpting a Scarecrow in ZBrush

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Bending the hat and creating a crease

Bending the hat and creating a crease - ZBrush Tutorial

From the course: Sculpting a Scarecrow in ZBrush

Bending the hat and creating a crease

- [Instructor] Okay adding the crease. Now this is somewhat of a difficult type of operation. You have to be very careful the way you do this. Especially now that we have the patch sculpted in on this side. One of the first things I need to look at is just a little bit of my proportion. You'll notice that within the patch area, compared to the tip of the hat, I have a much larger range going on here that I don't have here. So I have to increase this. I could do that one of two ways. I could literally take this OBJ our into Mia and just stretch out the geometry or I could do it right here, right within ZBrush. That's what I'm gonna do. First thing I wanna do is lower my poly count down, 'cause I just wanna be dealing with the lowest denominator of the geometry. I'll actually go to a level two and switch over to the move brush. I do wanna bring this up uniformly. So I'm gonna activate symmetry. Turn on my radial symmetry. Set that to Y. Probably bring my poly count up, my radial count…

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