From the course: ZBrush: ArchViz Cloth Sculpting and Details
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Breaking perfection of the piece - ZBrush Tutorial
From the course: ZBrush: ArchViz Cloth Sculpting and Details
Breaking perfection of the piece
- [Instructor] All right, so our mesh is already redone. What we need to do now is begin sculpting, and we're going to do that by working on the bigger picture first, and then we're going to go into the details later. So you always should begin with the overall mass, overall silhouette of your model and work your way up in terms of subdivisions as you work your way up in terms of finer detail. So that's what we're going to do now. So the first thing we need to do is make sure we have a dynamic subdivision, that way we're going to have subdivision levels to work with, so I'm going to expand this and I'm just going to run Dynamic and Apply, and if we can switch, you can see that we have the base mesh that we created, but we have much higher resolution on the level three, so I'm going to go down to level one, and I'm just going to repeat that process again, in every piece that I need to add draping, okay, so basically all…
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