From the course: Sculpting a Creature with ZBrush and Photoshop

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Color correcting and adding noise

Color correcting and adding noise

From the course: Sculpting a Creature with ZBrush and Photoshop

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Color correcting and adding noise

- To finish up our final render, we need to make sure that our layers are working together in harmony, not only with color, but also with textural detail. Here, I'll show you some Photoshop tricks on making your composition appear more organic. Okay, so we're almost there, just a few more things. The first thing I want you to do is select the very top layer that you have visible, and hit control alt shift and e. And what that will do is compress all of your layers into an additional layer which will allow you to play around with some of the intense filters without damaging the rest of your layer stack. So let's go in to Filter and Render, bring in a Lens Flare. And let's just go with the 50-300 millimeter zoom and we can dial up the intensity, but I kind of like to stay around the 35% range and we'll hit okay. And as you can see that adds just kind of a level of realistic light showing through and I really like the way those lens flares look. And the next thing we want to do is go in…

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