From the course: Sculpting a Game Environment

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Create a new brush

Create a new brush

From the course: Sculpting a Game Environment

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Create a new brush

- So what I'm going to do is I'm going to make a new document, which is going to be where I create the alpha for my new brush. So, this can be any size really, but what I'm going to do is just change it to 256 by 256 pixels, I want it square, there we go. Doesn't have to be square, but that's going to be just a real quick example of what you can do. So my Shape Dynamics are on, my Transfer's on, and I think I want to change some stuff really quickly while I'm here. I think I'm going to change the scattering of my brush, based on pen pressure I'll scatter it, and let's go and change the shape of that a little bit, and we're going to change the flow slightly, so it does some jittering there, and it does a little jittering on opacity. I'mma change the size 'cause it's quite large. Okay, so I've still got my black selected. The next thing I want to do is I want to come up under my Mode, and change this from normal to hard light. And I'm going to change this opacity of this brush to about…

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