From the course: Sculpting a Scarecrow in ZBrush
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Creating a final render in Photoshop - ZBrush Tutorial
From the course: Sculpting a Scarecrow in ZBrush
Creating a final render in Photoshop
- [Instructor] So now back in Photoshop, I'm going to open up all of the new renders that we just created. So in my project folder, I'll select on each of the new images and also the new test images that we created. And then what I'll do is I'll actually include each of these images into one document. So I'll just Control + A, copy and paste that into the next document, and I'll do that with each one. So as you can see, I have all of my images now into one Photoshop document. I'll just go through these. We can take a look at them. And this will give me more than I need for making adjustments. This is our original, and I'm going to actually turn that one off because I want to work with all the other layers that I have. I'll keep Ambient Occlusion towards the top, and let's put our color version at the bottom. I'll turn off all the other layers. What we're looking to do is enhance this image as much as possible. I'll actually bring the original to the very bottom so we have something to…
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Contents
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Restoring a low-poly mesh5m 58s
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Polypaint with the dark-to-light technique6m 49s
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Adding highlights to your model3m 6s
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Polishing your model with Polypaint6m 24s
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How to use render settings in ZBrush6m 3s
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Creating a final render in Photoshop8m 45s
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