From the course: ZBrush 2020 Essential Training

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Decimating models

Decimating models - ZBrush Tutorial

From the course: ZBrush 2020 Essential Training

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Decimating models

[Instructor]- ZBrush, can create a lot of detail. And that detail requires a lot of polygons which take up computer resources. One way to reduce that weight, especially when exporting files to other programs or for 3D printing, is to decimate the models. Let's see how. So you can see we've got a model with five million points, quite a lot. So let's go to Zplugin. And I'm just going to dock this over here in the left hand pallet with that circle and arrow icon. And under Decimation Master, let's go ahead and set some of the settings here. Now, this model has Polypaint, so let's keep this with the decimation. And it also has UVs, so let's turn that on. Now, even if your model doesn't have Polypaint or UVs, it doesn't hurt to turn these on. So, I don't know why they're not on by default. I actually like to have them on all the time. Polypaint weight of 25 is good, I almost never touch that. Okay, so what we need to do…

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