From the course: ZBrush: Product Prototyping Techniques

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Dispenser base mesh

Dispenser base mesh

From the course: ZBrush: Product Prototyping Techniques

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Dispenser base mesh

- [Instructor] All right and the next object that we're going to work on is going to be a dispenser or some sort, like a hand wash or a shampoo dispenser. And we're going to practice the similar technique as well as the dynamic subdivision in this and the following video. Go ahead and load anything you want from the Tool thumbnail. I'm going to start with this cone for example, the shape at this point doesn't really matter because we're going to turn that into a polymesh 3D with this button here and we're going to go to the Initialize tab at the bottom of the tool palette. Let's go ahead and expand that and I want to click on this Qcube button and this will create a very simple geometry out of whatever tool you have selected. Now we can bring in the Gizmo 3D from the switches here at the top of the UI and this tool is very convenient to manipulate this object. We'll start by scaling the cube in the x-axis and this will determine sort of like the width or the base of this dispenser and…

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