From the course: ZBrush: Modeling Footwear
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Duplicating the tread with array mesh - ZBrush Tutorial
From the course: ZBrush: Modeling Footwear
Duplicating the tread with array mesh
- [Instructor] So there's lots of ways that you could duplicate this one tread segment into the entire tread that we're going to need for the sole. You could use nano mesh, or you could brute force it by copying and placing them one at a time. I'm going to use array mesh for this, because it's fast and easy. So let's try it out. So we've got this one tread segment, and it's actually still in three different subtools from where we made it in the last video. So what I'm going to do is merge them all together into one. So I'm going to select the one that's on top. And let's go to merge, and merge down. Now let's hit that a second time to merge the two of them together. If you get a pop-up telling you that this is something you can't undo, that's okay. Just go ahead and click okay. So once I've got that merged together, I'm gonna click rename. And I'll just call this tread. Okay, now let's go to the array mesh settings. So under array mesh, there's a lot of things going on, and there…
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Contents
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Importing reference images6m 15s
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Modeling the basic sole shape6m 14s
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Extruding the sole and tread thickness5m 4s
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Tapering the tread3m
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Creasing hard edges4m 21s
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Adjusting the reference images4m 18s
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Making a template for the repeating treads10m 1s
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Duplicating the tread with array mesh5m 6s
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Cutting the tread pattern9m 40s
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Tweaking the tread6m 15s
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Bending the sole5m 26s
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Tweaking the sole geometry3m 52s
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