From the course: ZBrush: Tips and Tricks

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Exploration of Universal Camera

Exploration of Universal Camera - ZBrush Tutorial

From the course: ZBrush: Tips and Tricks

Exploration of Universal Camera

- [Instructor] The universal camera is the default camera that you see when launching ZBrush. It can be exported with your model when you export with the FBX format. This main camera is also the one used if you export to KeyShot with the KeyShot Bridge. As always, let's go and grab a model. Let's go to Lightbox, and I'm going to go to my favorite model, the earthquake guy, frame him, and then let's go into the draw menu, and let's bring that one to the side. I'm going to go and select draw and then bring that up to the left side. If you scroll right here, this is where the camera is, and that's the universal camera. If I turn it off, all you're going to see is your model without a camera. If I turn it on, all these settings are going to be applied to what you're seeing in this scene. The main camera is what you're seeing in the canvas when it's turned on. And it's always turned on when you launch ZBrush. Right…

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