From the course: ZBrush 2020 Essential Training

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Exporting with the Multi Map Exporter

Exporting with the Multi Map Exporter - ZBrush Tutorial

From the course: ZBrush 2020 Essential Training

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Exporting with the Multi Map Exporter

- Over the years ZBrush has had different ways to export color, normal maps, displacement, and other maps. Now one of the better ways to do it now is by using the Multi Map Exporter. It's a central placed export maps and also the model itself. So let's see how it works. So as you can see we've got our model open, several different SubTools, some of them with textures, some of them without, so let's get this exported. We'll go to Plugin and Multi Map Exporter. So with this, we can export a variety of different maps. Displacement Map, Vector Displacement, Normal, Texture, Ambient Occlusion, Cavity, and even the mesh itself. Now just make sure you're turning on the ones that you want to export and leaving off the ones that you don't. So let's say we just want to export Displacement and the texture from Polypaint and the mesh itself. Now we can either export each SubTool individually, or we can export them all together into one…

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